Showing posts with label Gould Evans. Show all posts
Showing posts with label Gould Evans. Show all posts

Friday, June 12, 2015

Kick That Cookie Cutter Kit To the Curb!


Think outside the box, or just throw the box away!

Sometimes it's difficult as a parent or teacher to come up with ways for kids to be creative. Even Pinterest can either be overwhelming or annoying. So, we default to buying kits for our kids to open up the box, follow the directions on the box (or in the box) and build something from the materials in the box...anything to keep them learning and having fun.

But is this really the way to go? Is this helping them be creative and thinking outside the box?

These days kids have endless energy and seemed to be endlessly consumed with technology and/or sports. How can we channel that energy into something meaningful that can give their mind a break from their normal schedules? Excite them to try something new, or to look at something a different way?

The writing is on the wall when we think of what the future holds for our kids, the digital natives. Going green, inspiring the entrepreneur, balancing the use of technology, fixing or improving the way things are manufactured; ultimately, finding ways for them to think outside the box to improve our world. Obviously, this doesn't happen over night. Honestly, at the end of the day, we want our kids to be happy, to be confident, to be good citizens, right?

Well, this summer, my intern, Thomas Holmes (a junior high student at Pembroke Hill School) and I have been researching solar robotic kits. We started with this because they are important to our future, they are very trendy right now with schools and clubs, and the buzz around town is that they don't work!

Three kits we reviewed:

1. Eco Science- opened this box and found that we were missing the solar panel. Kinda hard to make a solar panel robot with out, um, the solar panel!
Including the solar panel in the solar panel kit would have been helpful!

2. OWI/Solar Kit- this kit was bought with the intention of exciting kids to be creative in that they could build "6 in 1" different solar robotics. Well, thanks to the plastic "break off" pieces, we couldn't use the wheels for any of the projects, AT ALL. When you break off the pieces, you are left with jagged edges. Wheels don't roll that well with jagged, edges, in case you couldn't figure that out.
Had to tape together the wires to make them work
and doesn't look anything like the picture on the box.

In case you didn't know,
jagged wheels don't roll.


3. Green Science- a little better... actually not. We got further along with building the robot, because we had all the parts and the parts were individual (no breaking apart plastic pieces), but, there are still issues with each of the two kits.

This is what it is suppose to look like.
This is what it really looked like and needed
extra materials not listed on the box.

Here is Thomas' critique of both:
  • Rover 
    Motor works well in lamplight and sunlight instantly but wheels do not have enough traction to run on anything but the desk. The rover shuts down as soon as it exits the lamplight. Does not have a very high speed and is unstable. The can serves no purpose but seems to slow it down because of weight and aerodynamics. There is an optional body shell but it is only a waste of time. Children would enjoy building this but would be disappointed in the results and need at least one older person helping. Over all I would keep looking for a better product. However if the wheels could be given some traction it would more than likely work outside and go on until it wasn't under direct light. I tried rubber bands over the wheels a possible solution to adding traction, but do not work. Perhaps glue could be applied around the wheels? One plus about this kit is that there is an engine cover which the robot does not have. This will help to keep any dirt, water, etc out of the engine to maintain it's functionality.
Again, not even close to what it really looks like.

Not exactly a dinosaur robot.












  • Robot: Highly difficult to build even for an older child. It does not work very well and the engine is not protected from dust and other such things. More durable than the rover but overall not better. Very slow and arms are dead weight on the almost over encumbered


These kits are just examples of a bigger issue: QUALITY. There seems to be a lack in the quality of materials, the quality of marketing, the quality of instructions and the overall quality of inspiring creativity.

If you do buy kits for your kids, keep these three things in mind:
  1. Research the kit before you buy it or at least read all the fine print on the box. Many times there will be (in the smallest font possible) a list of materials you need to purchase in addition to the kit to get the project going. False advertising and misleading pictures are popular with kits that don't work
  2. Prep your kid for what may happen with the kit. It may not work.  If it does work as planned ask them how they could improve it.
  3. Have them put the project together in a different way. Inspire them to think outside the box and add more materials to the kit or avoid the useless materials included. 

At the STEAM Studio this summer and fall Thomas and his team of kids will build our own Solar Energy Robotic products to test and then sell. They won't be kits but bundled activities in which kids will have the basic pieces they need (motor with wire, solar panel, screws, pieces to build the frame) then ideas for them to build out their own robot, rover, or something new from there. We have partnered with Brightergy, they are providing us with the 3D printer (to create the needed parts) and solar panels.

It's always been our vision for kids who come to our STEAM Studio to: research, design, create, build, and manufacture QUALITY ideas which then become a reality. This is just one project which is moving us in that direction.
Think of ways to avoid raising cookie cutter kids,
instead encourage them to be their own individual selves!


Sing it girl! You don't have to always follow the written instructions...think about the unwritten.



Monday, March 30, 2015

Volunteering: What's the Big Deal?




Seems like everyone needs volunteers these days. As someone with kids in school, college students to fulfill service hours for my courses, and running a nonprofit which survives on volunteers, I am constantly in need or being needed to volunteer.  We live in a busy world with busy people. Technology has catapulted us into light speeds of tight schedules. There seems to be "no time" for many to do much of anything outside taking care of themselves, or their families and working. Is it possible to let loose and make the time to serve others? Why should we?


We are all on our own journeys. Journeys that lead us many different places.  People enter and exit your life to bring meaning and awareness about the world around you. Sometimes if we just let go,  take the time to help out someone in need, we find that we are not only having a positive impact on others...but, also on ourselves.

This is called volunteering.

This weekend at the STEAM Studio, I was once again reminded of how helping out someone you may or may not know can have a lasting impression. We hosted an incredibly bright group of youth through the HALO Foundation. These teenagers are currently homeless, yet their positive attitudes and excitement to explore were not only exciting to watch, but rewarding to work with. They learned new skills through coding/programming, and how to express their creativity by designing their own dream room.



Here  are what some of the volunteers had to say and points we were reminded of throughout our time together:

  • Open Up  
"I always enjoy working with HALO, because the kids have so many experiences that I didn't have at that age and their views and experiences of the world are quite different from my own.  Getting to share how we think about design and architecture felt like opening them up (as brief as it was) to another tool for their toolkit.  It was really a treat to see their imaginations run and discover how 'dope' a space could be." Grace Phillips, Gould Evans Architect


  • Just Come 
"When I showed up to volunteer at the STEAM studio yesterday, I thought I would be buddying up with a teenager to practice coding.  However, when less students showed up than expected, I was given a new task.  There was a need to organize the closet of materials that the students use for projects, and I happily accepted the challenge. Organization has always been important to me, because I think that having things in neat order can make any life challenge seem more manageable.  A clean and uncluttered space allows me to clear my mind and breathe a little easier.  Part of teaching will be remaining flexible, and my volunteer experience helped me put that into practice." Trang Bui, Kappa Delta Pi Member, Department of Education Graduate Student


  • Someone May Surprise You 
"They were engaged with something they didn't know how to do (coding and sketching) and the glimpse of the vulnerability spoke to me deeper than anything else.  Seeing them be uncomfortable or unsure of themselves but putting themselves out there with strangers was impressive.  While none showed enthusiasm at the start, I was thrilled with the amount of times I heard "this is dope".  Luckily, I know that is a compliment!  What I also appreciated was one young man being excited to earn a certificate after 1 hour of coding and wanted to share it on Facebook.  I'm glad sharing something academic that he was successful at proved to be worthwhile." Jana Burnside, Department of Education Graduate Student, Rockhurst University


  • Grateful and Not Taken for Granted
"In hindsight, there was great poignancy in these kids’ ideas, drawing dream rooms that are at once very removed from their day to day existence, and at the same time, extremely indicative of the fears and struggles that they face on a day to day basis.  We have to remind ourselves what it must be like to be in their shoes, having woken up that morning in a homeless shelter.  We all felt very connected during the event, but thinking more deeply about their ideas tells us how far apart our existences really are. We all need to be thankful for our blessings." David Reid, Gould Evans Architect and Designer of the STEAM Studio


After our new friends left the STEAM studio, Aubony Chalfant, a HALO Center Facilitator explained that she had a hard time convincing them to come that morning. She said this was typical of teenagers when encouraging them to try new things. But, she shared that none of them wanted to leave and asked when they could come back.  We all agreed that we didn’t want to them to leave either, and look forward to being together again.

Volunteering may take you next door, across town or to another country. Whatever you are chosen to do, whoever you choose to be with, no matter how big or how small, volunteering benefits both parties. It's not a formula, it's a feeling. You will walk away with a healthier attitude, a more open mind and making a difference in someone's life...especially your own. 

It's a big deal.
"We all need somebody to lean on..."



Monday, September 22, 2014

Westport Bound: Bringing Education to the Original Entertainment District

Read about another reason Westport rocks!



For those who live in Kansas City, Westport brings us entertainment, hotels, restaurants, services, shopping and some of our favorite bars. What many do not know is that this area is a great place to learn. Learn about culture, engage in interesting conversations, walk around and observe people from all different walks of life and enjoy a thriving setting that is over 150 years old.

This past week two groups of students (K-8) from Visitation Catholic School were bused down to Westport to the Gould Evans Architectural Firm for two different after school clubs provided by a non-profit STEAM (Science, Technology, Engineering, Arts, Mathematics) Engine. STEAM Engine has been a passion of mine for quite awhile. After much planning and paperwork, we just got the green light a few weeks ago. My partners, Matt Gunter and Hank Stratemeier and I are thrilled to have started a non-profit organization that will focus on encouraging learners of all ages to grow through STEAM initiatives and activities.


Why Westport?  Last fall, I started collaborating with David Reid and Emily Harrold from  Gould Evans Architectural Firm to create a STEAM Studio in the available loft space in their building. Gould Evans has partnered with our non-profit, STEAM Engine to provide a unique, "anti-classroom" collaborative space for kids to feel comfortable being in. You can read more about how we designed the space to pilot some programs this summer. It was a huge success! Westport has been especially popular and continually growing over the last few years. I am beyond excited to support this growth in a different way.


Why Buses?  Our Catholic School K-8 kids don't take buses to or from school.They typically are housed in the same building for all nine years of their K-8 schooling. Last week they all boarded buses and were excited to collectively take this trip together. No technology allowed, so they talked and visited about their day, some did their homework, while others actually looked out the window and made comments about what they saw on their way. Not to mention, how many parents have the time or means to drive their kids to Westport after school? This bus transportation is also good for the environment as it promotes cleaner air (buses 80% emit less carbon monoxide than cars). Bus trips encourage conversations, observations and exposing them to a ride they won't get elsewhere.


Why After School?  Learning doesn't have to feel like "school" and should extend outside of the school day. Allowing kids to experience a different setting and explore by making choices on what they want to do and how they want to approach it, is key. Parents and teachers cannot do it all. STEAM Engine activities encourage design thinking and the time it takes for kids to feel like they can be creative and express themselves as they want to. Many people have the creativity knocked out of them at an early age. Design thinking, in a nutshell, promotes learners to solve their own problems by designing their own solutions. This builds confidence, risk taking. It also teachers them how to plan out their projects. instead of just jumping in and answering a question or starting an activity.  STEAM Engine activities promote brainstorming, planning, testing and the development of what they want to manufacture: collaborating, inventing, testing, designing and redesigning before the final product. Less consuming, more producing...their way.


Why Should You Care? Because kids are our future. Education is evolving. We are suppose to be preparing them for jobs which require them to think for themselves and solve problems. Our school systems need work and it all can't be done during the school day. Read about some benefits of after school programming which range from boosting academic success, to reducing use of drugs and teenage sex while providing stronger self-esteem and confidence.  Getting kids out of their school bubbles and offering them ways to be creative, enjoy working, and exploring keeps them growing and loving learning.


Please support our cause, STEAM Engine by reading my future blogs about what we will be doing and who we are. We are starting small but will be growing big involving more schools and adding more exciting programs. And, most of all, we are going to have fun doing it!


Watch how Dublin's got it going on. We can all learn from each other, and we should.




Monday, April 28, 2014

3D Printing: It's Hammer Time!



Just another day at the office with Dave Dalton, owner of Hammerspace!

Education is not the filling of a pail, but the lighting of a fire. 
William Butler Yeats

It's exhilarating at times when you get to see how technology is changing to improve our world. One of things I love about what I do is that I get to I venture out into the community and beyond and meet new people who help me learn about new technologies in our digital world. I had the pleasure of hanging out with Dave Dalton, the mastermind behind  Hammerspace today. He completely embodies the whole STEAM initiative through his creative mind and skill friendly approach.


One of the many 3D printers you will see at Hammerspace


Hammerspace Hobby and Community Workshop has been around for about 3 years. It is “a curious space in Brookside where tools and devices of every size are placed for you to use at the exact time they are needed. It’s like a gym for folks who build and create. It’s where you go to exercise your creativity. It’s where you bulk up your knowledge and work out your designs.” You can take a class, become a member, or just pop by and get inspired by what all kinds of people are in there designing and building.

Sound magical? Well it is. 

Think back to school when you wondered, "when am I EVER going to use this ____." Dave shares he uses much of what he learned in many of his classes. He uses trig and geometry daily as he works with spatial awareness and integrates components from the areas of STEAM through projects in this community workspace. He is passionate about the design process and how important it is for all ages to learn how to plan out their creations before just clicking "print". There are many steps before you get to  actually print your 3D object. Dave talks the importance of creating designs collaboratively and how educational it is to actually print multiple parts which all come together to create one product. Manufacturing comes alive and is incredibly exciting when a group of creators work through it all together.

That doesn't mean you can't work alone at Hammerspace and you work with recycled and eco-friendly materials. One creator created this creature below (which resembles an elephant). It was designed and manufactured through 3D printing with the material PLA (poly lactic acid). In our "throw away" society, it is important that we manufacture using biodegradable materials such as PLA which is corn based. It also uses less oil and generates less pollution. Plus, with this type of manufacturing you are only producing what you need, as opposed to mass production: high quantities that create waste. Think about the latest version of an iPhone 5 case, which takes about 6 months to design, make the molding, package and ship out to sit on the shelf for about 3 months. Then usually 1/3 of the cases don't even sell. Money is lost, more garbage to deal with and onto iPhone 6 (which is set to come out this year),where cycle starts again. 


Animal of the Future: 3D printed in this color and with movable parts, all one object (not separate parts).

This all sounds great, but what about real-world application? For example, how is the business world using 3D printing? I talked with David Reid as well today, a Principal at the national award winning Gould Evans architectural firm. He sent this pic to me to give a visual of how 3D printing has an amazing impact on their business. 

Below is an image of an architectural model for the new sanctuary at Church of the Resurrection.  Gould Evans is providing local architectural support to HGA Architects out of Minneapolis.  This is a presentation model they recently generated from a 3D printer – it’s pretty detailed as you can see and includes a removable roof section.


Is this an inside view of the Death Star from Star Wars? No, but it is the future of this world.


David explains that  there are two processes that are useful in the architectural business; 3D printing and laser cutting.  Each has a purpose with different constraints and outcomes.  Because 3D printing lays down layers of plastic, and the quality of plastic varies, careful attention needs to be made to the kinds of shapes one is trying to execute and choose the tools accordingly.  For example, if they are trying to conceptually express the height of a building via articulation of the floor levels, they will opt for a laser cutter as it utilizes bass wood. (If  they attempted this in plastic on a 3D printer, it would have been more delicate and required longer set times to avoid sagging while the plastic was still warm.)



"Don't let the sales gimmickry of 3D printers fool you into thinking you'll save magical amounts of time.  There's a lot of effort required to get the 3D model to a printable form.  But once you do, it's much easier to make modifications from which we can generate alternative design ideas to be evaluated in physical 3D form." 
David Reid, Principal at Gould Evans

Next time you need something or your child asks for a new toy. Think of how you could actually DESIGN, CREATE and BUILD it, and go do it! Head over to Hammerspace and manufacture something YOU can be proud of and then think of way to make it even better. Don't keep filling your pail with useless objects. 


Light a fire and use your mind.


Check out this dad who made his son a prosthetic hand with 3D printing. Unbelievably cool.